Worldmodelling

SKU: PR98021

Price:
Sale price$92.00

Description

Explore the cutting-edge insights of architectural modeling with this essential resource published by John Wiley & Sons. Highlighting the evolving dialogue around worldbuilding, this book is a must-have for architects, designers, and enthusiasts alike. Dive into the intricate relationship between the architectural model and worldbuilding, which encompasses everything from literature to games, cinema, and urbanism. This compact yet comprehensive volume outlines how worldmodelling serves as a creative intersection for imagination and reality. Featuring contributions from renowned experts such as Kathy Battista and Thea Brejzek, readers will discover innovative discussions on scale, representation, and collaboration in design practices. With 136 pages filled with profound content and thought-provoking articles, you will gain an enhanced understanding of how architectural models can shape immersive worlds. Perfect for students, professionals, and anyone passionate about architecture and design, this book is your guide to the future of worldbuilding. Remember, shipping for this item is free, and delivery may take up to 6 weeks. Please note that once your order is placed, it cannot be canceled.

Note: Shipping for this item is free. Please allow up to 6 weeks for delivery. Once your order is placed, it cannot be cancelled.

Condition: BRAND NEW
ISBN: 9781119747222
Year: 2021
Publisher: John Wiley & Sons (UK)
Pages: 136


Description:


In light of current developments in modelling, and with the aim of reinvigorating debates around the potentiality of the architectural model “ its philosophies, technologies and futures “ this issue of AD examines how the model has developed to become an immersive worldbuilding machine. Worldbuilding is the creation of imaginary worlds through forms of cultural production. Although this discourse began with an analysis of imaginary places constructed in works of literature, it has evolved to encompass worlds from fields such as cinema, games, design, landscape, urbanism and architecture. Worldbuilding differs from the notion of worldmaking, which deals with how speculative thinking can influence the construction of the phenomenal world. As architects postulate ever-increasingly complex world models from which to draw inspiration and inform their practice, questions of scale, representation and collaboration emerge. Discussed through a range of articles from acclaimed international contributors in the fields of both architecture and media studies, this issue explores how the architectural model is situated between concepts of worldbuilding and worldmaking “ in the creative space of worldmodelling.


Contributors: Kathy Battista, Thea Brejzek and Lawrence Wallen, Pascal Bronner and Thomas Hillier, Mark Cousins, James A Craig and Matt Ozga-Lawn, Kate Davies, Ryan Dillon, Christian Hubert, Chad Randl, Theodore Spyropoulos, and Mark JP Wolf.


Featured architects: Phil Ayres, FleaFolly Architects, Minimaforms, and Stasus.

You may also like

Recently viewed